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Classic Marvel Superheroes (MSH), aka 'the FASERIP system,' was a role playing game set in the Marvel Universe first published by TSR under license from Marvel Comics in 1984. Designed by Jeff Grubb, and written by Steve Winter, the game was designed to let players assume the roles of their favorite superheroes from Marvel Comics and proceed to. The Roleplaying Section covers pages 7 to 95. It covers the rules of the Action Resolution Mechanic, MURPG's novel diceless mechanic (more on this below), contains a list of 42 Marvel Heroes, rules for creating your own characters, and an overview of the Marvel universe. Character creation is point based. I'm thinking the same thing. Some games I like don't work well without face to face contact so I'm looking at the simplest games I have - PDQ (Jaws of the Six Serpents or Truth and Justice), TinyD6, Simply6 and OneDice rpg. They only use 6 sided dice, and have very small character sheets/book-keeping.
The Marvel Super Heroes Adventure Game is a role-playing game published by TSR, Inc. that uses the SAGA System and features characters published by Marvel Comics. It should not be confused with the earlier Marvel Super Heroes Game, also published by TSR, the later Marvel Universe Roleplaying Game, published by Marvel itself, or Marvel Heroic Roleplaying, published by Margaret Weis Productions.
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The SAGA-based Marvel Super Heroes Adventure Game was published in 1998, and lasted into 2000.